AMANDA ASOFSKY
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Digital Product Manager, Wizards of the Coast, January 2022-Present
Magic the Gathering: Arena 
  • Coordinate weekly content releases to keep content running smoothly throughout live game updates.
  • Coordinate integration of Secret Lair products onto Arena 
  • Manage Carousels to highlight in game events, store updates, and game news.
  • Edit lore based tool tips. 
  • Write and helped prioritize specs for long term features.
  • Help lead and prioritize tool improvements.
  • ​Analyze data on content and features, assist with high-level business questions when gathering and analyzing data. 

​Product Manager, Big Huge Games, September 2019-January 2022

Arcane Showdown
  • Led the conceptualization and implementation for in-game Seasonal content, including Season Theming, Battle Passes, Events, Sales, Quests, and player-facing messages for each Live-ops cycle since soft launch, contributing to 20% higher monthly revenue.
  • Led narrative direction and writing of in-game messages highlighting game strategies, characters and world lore.
  • Created Specs and Design Documentation for various features and collaborated across teams to see features completed.
  • Managed direction of new features to improve revenue and retention, increasing ARPDAU from $0.10 to $0.37 over 8 updates before global launch.
  • Led the improvement of proprietary tools used by Product and Design teams to manage in-game configs, cutting down on implementation time by 60%.
  • Managed communication with external teams to localize Arcane Showdown in 8 languages.
  • Reported game metrics weekly to key stakeholders and C-level executives
​​DomiNations
  • Use analytics data to iterate on Live Operations content, including Events, Sales, Seasonal Content, and Config Events. 
  • Collaborate with various teams to ensure new features and Live content goes out smoothly and on-time.
  • Assist with implementation of Live Operations as necessary.

QA Tester 1, Big Huge Games, June 2018-September 2019

  • Quality testing for Dominations and an unreleased project at BHG.
  • Shipped 10 releases of DomiNations.
  • Led brainstorms of various features, wrote and coordinated test passes, and was QA point of contact for various release teams.
  • Managed the QA side of sales, for small teams of up to 3 people. 
  • Corresponded with product to ensure sales could go live without error while improving our live ops process to be more efficient.
  • Testing was including but not limited to stress-testing, feature testing, server testing, playtesting and sales testing. Engaged in playtests to give feedback on user experience.
  • ​Tested and iterated on internal tools for live ops and internal testing purposes.

Instructor, Oberlin Experimental College, Fall 2015-Spring 2018

  • Taught courses on 'Beginning Dungeons and Dragons' (3 years) and 'How to DM' (1 semester) for credit with Oberlin college
  • Ran campaigns and instructed beginning players on gameplay mechanics (both technical and roleplay) using Dungeons and Dragons platform (4th and 5th edition). 
  • Collaborated and led other instructors in designing curriculums, lectures, and campaigns for classes​

Circulation Assistant, Clarence Ward Art Library, Fall 2015-Spring 2018

  • Shelved and organized books, including special collections, using standard organization methods.
  • Assisted patrons in checking out and finding books.
  • Oversaw social media accounts.

Digital Art Counselor, TIC Summer Camp, Summer 2015/2016

  • Instructed and guided children in digital media and core art and design concepts, including Photoshop and Illustrator. Each project was developed individually by groups of two children at a time. ​

Skills

  • Unity, Python, RPG Maker, Ren'py, Twine, SQL
  • Office and Google products
  • Photoshop
  • JIRA
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  • Home
  • Original Games
    • Catharsis
    • The Doctor
    • The Art Gallery
    • Other Games
  • Game Jams
  • D&D Campaigns
    • The Plague City
    • The Farmers Crops
    • Thomalys Mining Adventure
    • The Iron Prison
    • Amanda's Marvelous and Useless Magical Items
  • Work History
  • Contact