Many of these games were made in my late teens and early twenties, either as independent explorations of narrative game mechanics or as college projects.
Catharsis is a visual novel that puts a spin on the popular dating sim genre. Instead of getting to know characters and choosing one to fall in love with, you've already fallen out of love with all of them and must dump them one by one. Experience the cathartic moment of cutting the cord. Each breakup takes less than 10 minutes, and you never have to interact with them ever again! Isn't that refreshing?
Experience more characters and special unlockable breakups as the game progresses!
Game Contains: Adult language and sexual reference
The Doctor is an open-world game where you only have one quest. It is about obsession and frustration, and runs (at max) a couple of hours.
You live a simple life, tending to your garden with your mother in a seaside town. Until one day, you fall mysteriously ill. Tragically, the only doctor in town has disappeared, and the only logical explanation is to go find him, sick or not. Wander out in the wide open world, all alone, with no direction, and only single-minded NPC's to help you find your way.
Oh, great. You don't know how, but you're stuck in an art gallery--notorious for cheap wine and sweaty cheese. Can you fit in? Or do you have to get tipsy to have fun?
Delve into a look-and-find simulation where you must collect 6 glasses of wine, and the environment gets more...artistic...with each drink you consume.
A simple text adventure about being an adventurer and having your things stolen.